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Douglas Törn-Persson

- Game Designer -

About Me

Hello there! My name is Douglas and I am a game designer from Sweden. I am currently doing my internship at Noid as a tech designer. On a daily basis, I work in Unity and create custom tools for the project.

I have a constant thirst for learning new things and how to improve acquired skills. One way I do this is to dissect games and what mechanics make them fun. My plan is to improve and grow towards a gameplay and tech design approach.

In this portfolio, I have a selection of projects from my studies at FutureGames, under the tab Game Projects. The tab Personal Projects is a work in progress, and will be continuously updated.

Game Projects

The game projects were cross disciplinary and collaborated with students from different programmes from FutureGames Stockholm and Karlstad.

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Level Design, Tech Design, UI Design

Unity

2 Weeks

C#, Unity Visual Scripting

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Product owner, Camera Design

Unity

5 weeks

C#, Unity Visual Scripting

Sound Design

Unreal

7 week period

UE Blueprints, Audacity

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3C Design, Tech Design

Unreal

4 week period

UE Blueprints

Engines I have worked in:

UE Blueprinting

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Godot

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Unity Engine

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GameMaker Studio 2

Personal Projects

I always have a side project going, and here you can see the current progress.

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