Douglas Törn-Persson
- Game Designer -
About Me
Hello there! My name is Douglas and I am a game designer from Sweden. I am currently doing my internship at Noid as a tech designer. On a daily basis, I work in Unity and create custom tools for the project.
I have a constant thirst for learning new things and how to improve acquired skills. One way I do this is to dissect games and what mechanics make them fun. My plan is to improve and grow towards a gameplay and tech design approach.
In this portfolio, I have a selection of projects from my studies at FutureGames, under the tab Game Projects. The tab Personal Projects is a work in progress, and will be continuously updated.
Game Projects
The game projects were cross disciplinary and collaborated with students from different programmes from FutureGames Stockholm and Karlstad.
Engines I have worked in:
UE Blueprinting
Godot
Unity Engine
GameMaker Studio 2