
Douglas Törn-Persson
- Tech Designer -
Prototyping and creating moment-to-moment gameplay.
Current Project
I am currently contracted as a technical designer at Toca Boca, working on Toca Boca World.
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Unity, Github, Jira, Miro
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Prototyping interactive elements, visual scripting.
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Creating and implementing assets from start to finish.
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Tool development and improvement.
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Acting as a pipeline between designers and developers.
Professional Projects
During 2024 I was working as a technical design contractor at Noid.
The game is a 3D multiplayer adventure for mobile platforms.
In my role at Noid, I have been working with:
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Acting as a pipeline between designers and developers
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Interactions and prototypes
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Unity navmesh
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Icon generator tool
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Github: Branch health and merge testing
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Managing and preparing playtests
About Me
Hello there!
My name is Douglas and I am a technical designer from Sweden. I am currently a contractor at Toca Boca working on Toca Boca World, where we create the opportunity for our players to express themselves through roleplay in a 2D setting.
I have a constant thirst for learning new things and how to improve acquired skills. One way I do this is to dissect games and what mechanics make them fun. My plan is to improve and grow towards a gameplay and tech design approach.
Trading card games is currently my biggest hobby, and always looking for new ones to try out.
Engines I have worked in:

UE Blueprinting

Godot
Unity Engine

GameMaker Studio 2
Futuregames Projects
This section outlines the game projects we created during my studies at Futuregames. These projects were cross disciplinary collaborations with students from Futuregames Stockholm and Karlstad.




