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Douglas Törn-Persson

- Tech Designer -
Prototyping and creating moment-to-moment gameplay.

Current Project

I am currently contracted as a technical designer at Toca Boca, working on Toca Boca World.  

  • Unity, Github, Jira, Miro

  • Prototyping interactive elements, visual scripting.

  • Creating and implementing assets from start to finish.

  • Tool development and improvement.

  • Acting as a pipeline between designers and developers.

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Professional Projects

During 2024 I was working as a technical design contractor at Noid. 
The game is a 3D multiplayer adventure for mobile platforms.
In my role at Noid, I have been working with:

 

  • Acting as a pipeline between designers and developers

  • ​Interactions and prototypes

  • Unity navmesh

  • Icon generator tool

  • Github: Branch health and merge testing

  • Managing and preparing playtests
     

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About Me

Hello there!

My name is Douglas and I am a technical designer from Sweden. I am currently a contractor at Toca Boca working on Toca Boca World, where we create the opportunity for our players to express themselves through roleplay in a 2D setting.

I have a constant thirst for learning new things and how to improve acquired skills. One way I do this is to dissect games and what mechanics make them fun. My plan is to improve and grow towards a gameplay and tech design approach.

Trading card games is currently my biggest hobby, and always looking for new ones to try out.

Engines I have worked in:

UE Blueprinting

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Godot

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Unity Engine

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GameMaker Studio 2

Futuregames Projects

This section outlines the game projects we created during my studies at Futuregames. These projects were cross disciplinary collaborations with students  from Futuregames Stockholm and Karlstad.

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3C Design, Tech Design

Unreal

8 weeks

UE Blueprints

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3C Design, Tech Design

Unreal

4 week period

UE Blueprints, Audacity

Personal Projects

I always have a side project going, and here you can see the current progress.

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